Home Book Preview -  Principal of Thirds -  Quotes  - Editorial - Download White Paper

    Webmaster

“The tools used do not run the artist. It’s the artist that runs the tools.”
Wayne Hanna, Dean of Education,
Illinois Institute of Art Schaumburg

Tuesday September 11, 2007  

Coming Soon...
drawingtable_plainfieldsun.tif

Highlight
Motion Capture Technology by Redeye Studio
 
Legal Notice

Check it Out!

REELRADICALS

Watch the 20 minute movie short WAYS OF KNOWING by Reel Radicals at ReelRadicals.com.

 

 


Excerpt from Chapter 7: Lighting & Color
  

Chapter Seven delves into the power of lighting, cross-pollinating three mediums for inspiration.

 
Excerpt from Many Chapters

 

 

 

 

 

One of the many Andrew Loomis pages from his groundbreaking book Figure Drawing for All It's Worth reproduced with permission!
 

These four diagrams provide the various stages for the development of each visual storytelling medium: FILM, COMICS, ANIMATION & INTERACTIVE GAMES. Included here are Tony Caputo's initial sketch for the final pieces.

Sketch for the Film Diagram Thumbnail of Final Art
  
Sketch for Comics Diagram Thumbnail of Final Art

Visual media artists such as film and video storyboarders, 3D animators, comic book artists, and creators of interactive games must express purely with pictures everything that the writer can't communicate in words. As a result, truly effective visual storytelling must be compelling, dynamic and have the appearance of reality. In Visual Storytelling: The Art & Technique, veteran publisher, artist and writer Tony Caputo demonstrates everything the aspiring visual media artist needs to know in order to master sequential art. Artists will discover, by cross-pollinating comics, film, animation and interactive games, through clear illustrations and pictures, each stage of the production process.

Table of Contents
Foreword
Introduction by Harlan Ellison
Chapter 1 Storytelling: The Universal Language
Chapter 2 From Frame to Frame
Chapter 3 Behind the Scenes
Chapter 4 The Visual Storytelling Design Palette
Chapter 5 The Drawing Board
Chapter 6 The Camera in the Mind's Eye
Chapter 7 Lighting and Color
Chapter 7 Timing and Pace
Chapter 9 Tricks of the Trade
Chapter 10 An I for an Eye
Jim Steranko Harnessing Mythology: Reflections on Narrative Theory
Bibliography
Index


 



New Graphic Novel


VESPERS
®
The Graphic Novel -
FULL-COLOR HARDCOVER Coming Soon...
By Tony C Caputo

AWARD WINNER!

 
Outtakes


"Rendered" Personalities

Please click the thumbnails to see a larger view of an unpublished image!


Image Of The Month



Please click the thumbnail to enlarge the screenshot.

 

 

All logos and trademarks in this site are property of their respective owners.
Their comments are property to the individuals and everything else is © 2002, 2005 by Anthony C. Caputo.

All content herein is copyrighted © 2002 their respected copyright holders and shall not be reproduced any where without permission from owner.